Blender

Blender is a free, open-source 3D software. It’s a great tool for modeling, animation, rendering, and visual effects. Since it’s open-source, it has a strong and active community supporting its development.


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Blender | Cycles

A plate of donuts

The mandatory donut(s) that is many people’s first step in Blender. Created with the help of Blender Guru’s 14 tutorial videos, totaling almost 5 hours.
It is my first creation in Blender.

Blender | Cycles | Photoshop

20/21" Porsche 911 RS Spyder rim

A small project to become better at modelling, but especially figuring out lighting within Blender

Blender | Cycles | Photoshop | AI

Leather Chair

A small project to become better at modelling, materials and lighting.
Post Production done in Photoshop followed by a few tweaks done with AI

Blender | Cycles | Photoshop | AI

Modified Ashbringer

A project where I wanted to experiment with assets from Poliigon, as well as with sunlight and some unusual light sources.
The sword is a slightly modified version of the Ashbringer from World of Warcraft.

Blender | Cycles | AI

Updated Donuts
An updated version of the plate of donuts, where I experimented with AI as a post-production tool for the first time.

 

Blender | Cycles | AI

Sofa in Morning Light
A project where I explored a more efficient workflow, starting with a quick composition, followed by a short render, and concluding with only AI-assisted post-production.